Capture Outposts
Fight for neutral and enemy outposts. Captured positions become forward respawn points and change the routes both factions can use.
LINEAGE 2 · INTERLUDE · FACTION PVP
Warfront turns Angels vs Demons into a moving war. Capture outposts, create forward spawn positions, contest major objectives, push into the enemy Headquarters and compete in random Mini Events after each 25-minute battle.
A DIFFERENT KIND OF INTERLUDE FACTION SERVER
Many faction servers eventually become a static loop: both teams spawn from the same locations, run into the same fight and farm kills until the map changes. Warfront is built around a different idea. The actions of the players should change the shape of the battle.
Every active Warfront battlefield gives Angels and Demons territory to fight over. Outposts are not just score markers; controlling them changes where your faction can return to battle. A successful push moves your frontline forward. Losing territory can force your faction back and create an opening for a counterattack.
THE WARFRONT LOOP
Fight for neutral and enemy outposts. Captured positions become forward respawn points and change the routes both factions can use.
Territory creates pressure. A faction controlling more of the battlefield can attack from stronger positions, while the opposing side has to defend, flank or recover lost ground.
When the final phase opens, the fight reaches the enemy Headquarters. Destroying it can end the battle immediately.
After the WARFRONT battle, a randomly selected Mini Event begins before everyone returns to Giran. Modes include 1v1–5v5 arenas, TvT, Deathmatch, CTF, Chaos and King of the Hill.

ANGELS VS DEMONS
Choose a side and contribute to more than one isolated match. Warfront ties individual battles into wider faction competition through rankings, Battlefield Contracts, killstreak pressure and the 24-hour faction race.
Grand Boss encounters, faction castle sieges and battlefield events create additional reasons to regroup, defend territory and fight players you begin to recognise as rivals.
PVP BUILT FOR WARFRONT
Warfront uses Lineage 2 Interlude as its foundation while applying custom PvP balancing for the faction environment. The goal is not to make every class identical. It is to keep recognisable class roles while addressing situations that become unhealthy when large groups repeatedly collide around objectives.
Class balance and battlefield rules were refined through Closed Beta testing. Current changes, commands and gameplay details are published in the Warfront Wiki.
GRAND OPENING · 30 OCTOBER 2026
Closed Beta has concluded. Join Angels or Demons when WARFRONT opens on 30 October 2026 at 18:00 UTC / 21:00 Moscow time. Prepare your game account now and join our community ahead of launch.
QUICK ANSWERS
Warfront is a private Lineage 2 Interlude faction PvP server centred on Angels vs Demons and a battlefield that changes as players capture and lose territory.
Outposts are battlefield objectives that can become faction spawn positions. Their ownership changes the effective frontline and creates different attack and defence routes.
The strongest route is to break through and destroy the enemy Headquarters when it becomes vulnerable. If the Headquarters survives, battlefield performance determines the result.
Join the Warfront Discord for Grand Opening announcements, gameplay updates and community discussion.
CHOOSE YOUR SIDE. SHAPE THE BATTLEFIELD.